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Get Unity Certified
Setting the professional standard for real-time content creators
Take aim at your dream job! Accelerate your career in games, VR, film, automotive or any of the many industries that are clamoring for Unity talent. Whether you are a programmer or artist, beginner or expert, we’ve got a certification that will help you stand out from the crowd.
Explore Certifications
Associate
Post-secondary and aspiring professionals
Get noticed among other candidates by earning a certification tailored for creators who have a collection of Unity projects prepared to seek their initial professional Unity position.
Certified Associate: Game Developer
Certified Associate: Programmer
Professional
2–4 years of Unity work experience
Enhance your skill set by obtaining a certification that showcases your preparedness for your upcoming career opportunities.
Certified Professional: Programmer
Certified Professional: Artist
Expert
5+ years of Unity work experience
Authenticate your high-level proficiency and command over advanced Unity principles by obtaining a validation.
Unity Authorized Applied Training Campaign for the Construction Industry
AEC Developer Applied Training Series
Participants will focus on how to efficiently and optimally create high-quality 3D interactions in Unity while creating a simple but sophisticated configurator.
Introduction to 3D Interactive Development
Participants will focus on how to efficiently and optimally create high-quality 3D interactions in Unity while creating a simple but sophisticated configurator.
Unity Reflect & Unity Pro: Create Photorealistic, Real-time Visualizations
In this training, participants will create a real-time 3D visualization using Reflect and Unity Pro.
UNITY TRAINING
HDRP High Fidelity Lighting
will prepare you for working with HDRP for real-time
projects or any project that requires photorealistic light quality.
Introduction to 3D Interactive Development
will build a simple arena level, create the character and enemies, implement gameplay, and setup health and score UI before learning the basics of publishing their game to PC.
Introduction to Mobile Game Development
will have used the 2D toolset to build characters, scenes, animations, and
game mechanics for mobile deployment of their game.
Introduction to Animated Storytelling
This brand-new workshop is designed to instruct learners looking to harness Unity for cinematic sequences such as trailers, cut-scenes, short films, and more.
Slot Machine Art and
Engineering in Unity
will have a hands-on understanding of how Unity can be used to create slot machine games, how to quickly and creatively reconfigure games, and how to decrease overall game development time.
Stunning Visuals: A Workflow for Artists
will work with the Post-Processing Stack and the new Post-Processing volumes to generate different lighting scenarios throughout the scene. Finally, they will complete the project by creating an opening cutscene with Timeline, and a dynamic sound track with the Audio Mixer.
Introduction to Virtual Reality
will learn to get started in VR. As such, no time is spent on the fundamentals of working within the Unity editor, and scripts are discussed in regards to their functionality rather than breaking down how they work step by step. The project built in the workshop is the Laser Cop Room Scale VR Game.
Introduction to Automotive Design
Visualization
automotive artists and designers will get a focused introduction to the Unity Editor and the PiXYZ workflow. They will learn the basics of Unity to import CAD Models with PiXYZ and create beautiful 3D models and renderings for automotive industry specific content.
Introduction to 2D Game Development
The goal of this workshop is to get participants up andrunning with Unity, focusing specifically on working withits suite of 2D features
Introduction to 3D Interactive Development
The Introduction to 3D Interactive Development workshop features a small scale kitchen configurator in the general style of what can be found on home improvement websites such as Lowes, Ikea, and Home Depot.
Unity Reflect & Unity Pro: Create Realistic, Real-time Visualizations
will have gained an understanding of the Unity
development pipeline, and will be prepared to begin
creating their own projects.
Planning for Top Performance:
Optimization Techniques
The goal of this workshop is to present participants with
proven workflows for overcoming the performance issues
in games.
Preparing Design Assets for
Visualizations in Unity
In this workshop, we’ll introduce you to the process of importing common design asset formats, such as Alias Studio data, using PiXYZ Plugin. With PiXYZ Plugin, you will learn how to optimize meshes, group objects according to type, and automatically generate Prefabs.
Preparing CAD Assets for Unity with
PiXYZ Studio
In this workshop, we’ll introduce you to the process of using PiXYZ Studio to prepare CAD assets for use in the Unity Engine. You’ll learn how to assess your model for necessary cleanup, adjust the model hierarchy for ease of use in Unity and for rigging purposes, and how to properly generate a Unity-friendly mesh.
Becoming a Unity Certified Associate: Exam Preparation Workshop Series
covers industry trends, employment, principles of game design, production and development. After completing this workshop, participants will walk away with the relevant industry knowledge needed to begin their path to a career in game development.
Unity Certified 3D Artist Exam
Preparation
five topic areas distributed over 3 days of study: Asset Creation and Management; Lighting, Reflection and Post-Processing Effect; Integrating Scripts for Scene Integrations; Character Setup; and Setting up Cutscenes
Unity Expert Gameplay Programmer
Certification Exam Preparation
This goal of this workshop is through completing activity challenges in all the six Unity Expert Gameplay Programmer Certification exam topic areas and reviewing suggested reading in the ebook, participants will be prepared to successfully pass the exam and gain certification.
Unity Certified Programmer Exam
Preparation
covers six topic areas distributed over 3 days of study. These topics include Programming core interactions, working in the art pipeline, developing application systems, programming for scene and environment design, optimizing for performance and platforms, and Working in professional software development teams.
XR Developer Workshop
Series
Participants will learn to create sophisticated VR applications through a project-based approach. While utilizing Unity's XR Interaction Toolkit, participants will develop a VR Design Visualization application in a collaborative learning environment consisting of Instructor-led Live Sessions,
Instructor-guided Project Work and 1:1 Project Review Office Hours.